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Archravels
6.96Build patterns from chosen pieces to unlock scoring opportunities.
504
6.21Commit presence to key areas and fight for influence where it matters.
Frostgrave: Second Edition
8.67Spend limited actions each turn to balance movement, setup, and scoring.
Direwild
7.46Build a deck or pool that turns small actions into stronger combos.
Gulf, Mobile & Ohio
7.13Compete for contested options while managing cost and timing.
From Batavia
6.38Compete for contested options while managing cost and timing.
Merchants Of Magick: A Set A Watch Tale
7.50Mark choices on a sheet to build patterns and complete objectives.
Tsukuyumi: Full Moon Down (second Edition)
7.47Commit presence to key areas and fight for influence where it matters.
18oe: On The Rails Of The Orient Express
8.08Build routes and networks to connect locations efficiently.
Keyforge: Dark Tidings
7.68Manage cards in hand to time plays, combos, and scoring windows.
Stellar Horizons
8.11Maneuver forces across tactical or historical battle maps.
The Red Dragon Inn 6: Villains
7.97Bluff, read opponents, and time reveals around hidden information.
Warhammer: The Game Of Fantasy Battles (8th Edition)
7.40Roll dice and choose how to use the results for tactical outcomes.
Kingdom Of Solomon
6.85Place workers to claim actions and turn resources into plans.
1824: Austrian-hungarian Railway (second Edition)
7.92Build routes and networks to connect locations efficiently.
Alhambra: The Card Game
6.43Commit presence to key areas and fight for influence where it matters.
Tin Goose
6.97Build routes and networks to connect locations efficiently.
Goblins, Inc.
6.39Place tiles carefully to build spatial scoring patterns.
Warcraft: The Board Game
6.12Coordinate with teammates around shared goals and table pressure.
Blitz Bowl: Season 2
8.18Move pieces across a map while planning position and timing.
Night Parade Of A Hundred Yokai
7.41Commit presence to key areas and fight for influence where it matters.
Boss Monster: Rise Of The Minibosses
6.87Compete for contested options while managing cost and timing.
Warhammer 40,000 (fourth Edition)
6.51Roll dice and choose how to use the results for tactical outcomes.
Godtear
8.02Play linked scenarios where mission goals shape each session.