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Savage Planet: The Fate Of Fantos
6.27Vote, persuade, and read the table to push group decisions.
Fischmarkt
6.21Negotiate deals and shifting promises to improve your position.
Havenfall
7.59Build a deck or pool that turns small actions into stronger combos.
Kingdoms Rise & Fall: Dorian
7.82Build a deck or pool that turns small actions into stronger combos.
Magic: The Gathering – Duel Decks: Jace Vs. Vraska
6.96Play event cards to drive map pressure and long-term timing.
Strange Synergy
5.79Roll dice and choose how to use the results for tactical outcomes.
Dragon Dodge
7.41Place tiles carefully to build spatial scoring patterns.
Key West
6.16Compete for contested options while managing cost and timing.
The House On The Borderland
7.43Move forces between areas to control positions and pressure rivals.
Magic: The Gathering – Duel Decks: Ajani Vs. Nicol Bolas
7.60Play event cards to drive map pressure and long-term timing.
Beneath Nexus
6.64Manage cards in hand to time plays, combos, and scoring windows.
Paper App Dungeon
6.42Mark choices on a sheet to build patterns and complete objectives.
Goblins En La Mina
7.16Manage cards in hand to time plays, combos, and scoring windows.
Alakablast
6.75Use clues and contradictions to deduce hidden information.
Show Business
6.54Move pieces across a map while planning position and timing.
Os Reinos De Drunagor
7.42Collect matching sets while timing when to score or trade them.
Karnaxis
6.41Place workers to claim actions and turn resources into plans.
Dark Blades
6.62Maneuver forces across tactical or historical battle maps.
Hunt The Ravager
7.52Move goods between locations while optimizing routes and timing.
Empires Of Zidal
6.49Build a deck or pool that turns small actions into stronger combos.
Gwar Vs. Time!
7.65Build a deck or pool that turns small actions into stronger combos.
Vampire: The Masquerade – Blood Feud
7.27Negotiate deals and shifting promises to improve your position.
Wolfed
6.62Use clues and contradictions to deduce hidden information.
London Markets
6.15Place tiles carefully to build spatial scoring patterns.