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The House On The Borderland box art

The House On The Borderland

Players

1-2

Time

30-90

Age

13+

Weight

2

Rating

7.43

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

The House on the Borderland has a moderate level of direct confrontation and strategic depth. Players need to pay attention to each other's actions frequently, but there is less emphasis on cooperation.

Replay value

The House on the Borderland has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. Players have room to improve their strategy over time, discovering new tactics and strategies. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The House on the Borderland has a moderate influence of luck. Random elements like dice rolls or card draws play a significant role in determining the game outcome. However, players also have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game strikes a balanced mix of luck and strategy, with neither element dominating the gameplay. Overall, luck and player strategy have an equal influence on the game outcome.

Overview

"I am an old man. I live here in this ancient house, surrounded by huge, unkempt gardens. The peasantry, who inhabit the wilderness beyond, say that I am mad. That is because I will have nothing to do with them. I live here alone with my old sister, who is also my housekeeper. We keep no servants—I hate them. I have one friend, a dog; yes, I would sooner have old Pepper than the rest of Creation together. He, at least, understands me—and has sense enough to leave me alone when I am in my dark moods. I have decided to start a kind of diary; it may enable me to record some of the thoughts and feelings that I cannot express to anyone; but, beyond this, I am anxious to make some record of the strange things that I have heard and seen, during many years of loneliness, in this weird old building. For a couple of centuries, this house has had a reputation, a bad one, and, until I bought it, for more than eighty years no one had lived here; consequently, I got the old place at a ridiculously low figure. I am not superstitious; but I have ceased to deny that things happen in this old house—things that I cannot explain; and, therefore, I must needs ease my mind, by writing down an account of them, to the best of my ability; though, should this, my diary, ever be read when I am gone, the readers will but shake their heads, and be the more convinced that I was mad." The House on the Borderland The Plain of Silence - William Hope Hodgson* Game Objective In an ancient house, a Recluse, his dog Pepper and his sister Mary must survive while exploring its mysteries, and penning a diary until the Luminous Speck appears. Solitaire game only. Gameplay A single player decides the actions of a Reclusive old man, his dog Pepper, and the Recluse’s sister Mary. Each turn is divided into 2 to 4 phases. An untold number of turns will be played. The game will end when the Luminous Speck Noise Tile is drawn. The game can end earlier if all characters are killed on the map. If reaching the Luminous Speck, the player has won well if Recluse is alive with all characters, having written an entire diary, and discovered the mysteries of the house. Characters lost, an incomplete manuscript, and unknown mysteries are less than well. Based on the book by William Hope Hodgson, House on the Borderland was published in 1908. It was among the first supernatural tales of what would be considered Cosmic Horror.

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Credits

Designers

3
Mat Brinkman Jochen Hartmann Nate Hayden

Artists

3
Commode Ministrels in Bullface Manifester Victoria Shen

Publishers

1
Emperors of Eternal Evil

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