Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Kingdoms Rise & Fall: Dorian is a strategic deckbuilding game set in a fantasy world (campaign launch on March 22, 2022). Explore Dorian with your unique character that progresses during the game and leads your army into battle.
Core mechanisms
Key systems that shape the decisions players make.
Betting and Bluffing
Risk resources on uncertain outcomes while disguising intentions or information.
Card Play Conflict Resolution
Resolve confrontations by choosing and comparing cards rather than only statistics.
Deck / Bag Building
Add new pieces during play to improve the cards, tokens, or dice drawn later.
Negotiation
Make proposals, promises, or deals directly with other players.
Events
Triggered events alter the shared state, rules, or available choices.
Read the full game description
Kingdoms Rise & Fall: Dorian is a strategic deckbuilding game set in a fantasy world (campaign launch on March 22, 2022). Explore Dorian with your unique character that progresses during the game and leads your army into battle. Build your deck of Battle Cards based on your play style with either Stealth, Physical or Magic. Start Siege battles to capture locations or engage in Field battles to defeat your rival armies. During the game, there will be a lot of player interaction. Players will negotiate, fight tactical Siege and Field battles by using their Battle Cards and they might even betray each other. The player with the most Influencers Points (IP) wins the game. There are alternative victory conditions, like team battles and by capturing the capital. The duration of the game can be controlled by choosing the number of rounds (Kingdom Event cards) and by setting a goal on the Influence Point Track. Meaning you can play a short 1-hour game or play for six hours or more. —description from the publisher