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Kingdoms Rise & Fall: Dorian box art

Kingdoms Rise & Fall: Dorian

Players

3-6

Time

60-240

Age

14+

Weight

3.5

Rating

7.82

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.6

Deep strategy

Control 3.5

More strategic control

Table feel

The game has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. There is a limited emphasis on cooperation in the game.

Replay value

The game Kingdoms Rise & Fall: Dorian has a high replayability score, offering a great degree of variability, strategic depth, and scalability. The presence of expansions adds to the replay value, and the game provides a balanced and engaging experience for players of different skill levels.

Luck profile

The final luck score for Kingdoms Rise & Fall: Dorian is 7, indicating a moderate level of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Kingdoms Rise & Fall: Dorian is a strategic deckbuilding game set in a fantasy world (campaign launch on March 22, 2022). Explore Dorian with your unique character that progresses during the game and leads your army into battle. Build your deck of Battle Cards based on your play style with either Stealth, Physical or Magic. Start Siege battles to capture locations or engage in Field battles to defeat your rival armies. During the game, there will be a lot of player interaction. Players will negotiate, fight tactical Siege and Field battles by using their Battle Cards and they might even betray each other. The player with the most Influencers Points (IP) wins the game. There are alternative victory conditions, like team battles and by capturing the capital. The duration of the game can be controlled by choosing the number of rounds (Kingdom Event cards) and by setting a goal on the Influence Point Track. Meaning you can play a short 1-hour game or play for six hours or more. —description from the publisher

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Credits

Designers

2
Bowie Derwort Arthur Lampe

Artists

1
Bowie Derwort

Publishers

1
Garlock Games

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