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Deadzone
7.33Move pieces across a map while planning position and timing.
One Deck Galaxy
6.99Build a deck or pool that turns small actions into stronger combos.
Dungeon Dice
6.73Build a deck or pool that turns small actions into stronger combos.
Oaxaca: Crafts Of A Culture
6.99Build a deck or pool that turns small actions into stronger combos.
Dungeon Pages: Core Set
8.10Mark choices on a sheet to build patterns and complete objectives.
Can't Stop Express
6.09Mark choices on a sheet to build patterns and complete objectives.
Drako: Knights & Trolls
7.11Play event cards to drive map pressure and long-term timing.
Truck Off: The Food Truck Frenzy
6.64Push your luck for bigger rewards while risk keeps building.
Tomb: Cryptmaster
6.47Remember hidden information and use recall to make better choices.
Bohemian Villages
6.26Commit presence to key areas and fight for influence where it matters.
Warhammer: Battle For Skull Pass
6.76Roll dice and choose how to use the results for tactical outcomes.
Epic Spell Wars Of The Battle Wizards: Melee At Murdershroom Marsh
6.52Roll dice and choose how to use the results for tactical outcomes.
Pixel Tactics 5
7.14Manage cards in hand to time plays, combos, and scoring windows.
Keltis: Das Würfelspiel
6.41Collect matching sets while timing when to score or trade them.
Might & Magic Heroes
6.48Commit presence to key areas and fight for influence where it matters.
Wiraqocha
6.53Place workers to claim actions and turn resources into plans.
Harry Potter Trading Card Game
6.17Spend limited actions each turn to balance movement, setup, and scoring.
The Warp
8.18Bluff, read opponents, and time reveals around hidden information.
Invaders
6.87Manage cards in hand to time plays, combos, and scoring windows.
Star Trek: The Dice Game
7.63Play linked scenarios where mission goals shape each session.
Munchkin X-men
6.99Draft from shared options to assemble a plan over successive turns.
Da Ist Der Wurm Drin
6.39Bluff, read opponents, and time reveals around hidden information.
Hexroller
6.24Mark choices on a sheet to build patterns and complete objectives.
Hollywood 1947
7.27Use clues and contradictions to deduce hidden information.