ABG All Board Games
Oaxaca: Crafts Of A Culture box art

Oaxaca: Crafts Of A Culture

Players

1-4

Time

20-40

Age

10+

Weight

1.92

Rating

6.99

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Oaxaca: Crafts of a Culture has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The player interaction score is average, and the game is relatively easy to learn with a moderate depth of gameplay. Overall, Oaxaca: Crafts of a Culture provides a highly replayable and engaging experience.

Luck profile

The final luck score for Oaxaca: Crafts of a Culture is 7, indicating a moderate level of luck influence. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. While luck plays a role, the game outcome is primarily determined by player strategy and decisions.

Overview

Among the many reasons that Oaxaca (pronounced wah-HA-kah) is well known are its exquisite handicrafts. Drawing upon generations of tradition, as well as Oaxaca’s vast quantities of raw materials, entire families within this state in Southern Mexico dedicate their lives to perfecting their craft. You are a family of skilled Oaxacan handicraftsmen preparing to sell your artisan wares to eager tourists at a bustling tianguis (a large, outdoor market) within Oaxaca City. Can you lead your family to a distinguished position with your exquisite craftsmanship, or are your crafts common for the culture? GOAL Specialize in specific craft types to create more desirable handicrafts. The player who has the most valuable collection of crafts in their Market Stall at the end of the final round is the winner.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

2
Sarah Reed Will Reed

Artists

3
Derek Bacon Ben Haskett Mark Major

Publishers

2
Thing 12 Games Undine Studios

Linked items

No linked items imported yet.