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Da Ist Der Wurm Drin box art
2011 Ranked #5,577

Da Ist Der Wurm Drin

A children’s dice game has players extend hidden worms through a garden toward the finish. Guessing which worm will emerge first can earn helpful additions, but a mistaken prediction wastes the chance.

Children's Animals Children's Game Betting and Bluffing Dice Rolling

Players

2-4

Play time

15-20 min

Age

4+

Complexity

1/5

Rating

6.39

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 3.8/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the dice game Da ist der Wurm drin, players want to be the first to have their worm poke its head out of the compost heap at the end of the garden.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the dice game Da ist der Wurm drin, players want to be the first to have their worm poke its head out of the compost heap at the end of the garden. To set up the game board, attach a smaller game board with two slots in it to the larger game board on which the worms will crawl. The first slot has a row of daisies by it, while the second slot has a row of strawberries. Each player chooses a color, and places the worm head of that color in the appropriate track on the game board. On a turn, a player rolls the die, then places the appropriately colored worm section into the track holding his worm. The worm sections come in six colors and range from 1 cm to 6 cm long. On any turn, a player can place her daisy (or strawberry) tile above the worm that she thinks will reach the daisies (or strawberries) first. If that worm does indeed poke its head into view through the slot before any other, then that player can add the daisy (or strawberry) tile to her own worm. (Choose wrong, and you discard your tile.) The first worm to poke its head out from under the far edge of the smaller game board wins. For a longer game, players can keep their worms going until one stretches its head off the edge of the larger game board.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
15–20 min
Age
4+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Carmen Kleinert

Artists

2
Carmen Kleinert Heidemarie Rüttinger

Publishers

5
Competo / Marektoy Gigamic Lifestyle Boardgames Ltd Simba Toys Zoch Verlag