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Munchkin Teenage Mutant Ninja Turtles
6.94Draft from shared options to assemble a plan over successive turns.
Good Dog, Bad Zombie
7.22Coordinate shared actions while clues or threats pressure the group.
Scoundrel Society
6.51Bluff, read opponents, and time reveals around hidden information.
Kuhfstein
7.10Place tiles carefully to build spatial scoring patterns.
Pumafiosi
6.76Play suited cards to win tricks and manage timing.
Outback
6.32Build patterns from chosen pieces to unlock scoring opportunities.
Tessen
6.53Make decisions quickly while the game unfolds in real time.
Medieval
6.23Negotiate deals and shifting promises to improve your position.
Dilbert: Corporate Shuffle
5.97
Someone Has Died
7.04Shape the story through prompts, choices, and table-driven outcomes.
The North
6.91Build a deck or pool that turns small actions into stronger combos.
Bugs On Rugs
6.58Collect matching sets while timing when to score or trade them.
Columba
6.91Place tiles carefully to build spatial scoring patterns.
Kingdom Run
6.73Roll dice and choose how to use the results for tactical outcomes.
Throw Throw Avocado
6.51Use physical skill and timing to pull off the key moves.
Heartswitch
6.48Play suited cards to win tricks and manage timing.
Starbase Jeff
6.17Place tiles carefully to build spatial scoring patterns.
Tavern Masters
6.78Coordinate with teammates to solve the game's shared challenge.
Minotaur Lords
5.94Commit presence to key areas and fight for influence where it matters.
Länder Toppen!
6.75Collect matching sets while timing when to score or trade them.
Samsara
7.21Build a deck or pool that turns small actions into stronger combos.
Pengoloo
6.03Remember hidden information and use recall to make better choices.
Munchkin Harry Potter Deluxe
6.58Play disruptive cards to slow rivals and protect your own plan.
Skyjo Action
6.28Collect matching sets while timing when to score or trade them.