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Scoundrel Society box art
2015 Ranked #7,995

Scoundrel Society

A theft-themed card game has rival con artists steal loot while avoiding the constable’s suspicion. Valuable loot can help or raise danger, and the most suspicious player is caught before remaining thieves compare their hauls.

Bluffing Card Game Open Drafting Set Collection

Players

2-5

Play time

30-45 min

Age

14+

Complexity

1.83/5

Rating

6.51

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The season is upon us once more: the time of year when the carefree rich escape from their oh-so-trying lives to idyllic retreats both near and far—and when we of The Society invite ourselves to their soirees, derbies, and day-to-day routines to play our annual game.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The season is upon us once more: the time of year when the carefree rich escape from their oh-so-trying lives to idyllic retreats both near and far—and when we of The Society invite ourselves to their soirees, derbies, and day-to-day routines to play our annual game. This year’s mark has been carefully selected, and Constable Cramphorn is hot on our trail. And did I mention that you should watch your back? After all, stealing from a Society member is just as entertaining as fleecing a mark. So, do you have the lightest fingers, the snappiest patter, and the most disarming smile...or is this the year when you get nicked? Scoundrel Society is the first Small Box/Big Fun game from Action Phase Games where players take on the role of a member of The Society, a gathering of notable con artists who come together once a year to show off their craft by proving who can steal the most loot from the mark without getting caught. Loot is lifted from the mark by playing one of five action cards, most of which work best when played alone. But tread carefully: while many pieces of loot have unique abilities that can affect the game, each carries a suspicion value. So when Constable Cramphorn is revealed from the last ten cards of the loot deck, the player with the highest suspicion score is apprehended, leaving the rest to compare the value of their ill-gotten gains to determine who is the most dirty and rotten of the Scoundrel Society.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
30–45 min
Age
14+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

2
Travis R. Chance Nick Little (I)

Artists

3
Catherine Batka Scott Hartman Kathryn Steele

Publishers

2
Action Phase Games MeepleBR

Linked items

No published linked games yet.