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Heartswitch box art
2013 Ranked #8,041

Heartswitch

A trick-taking game has players collect the fewest penalty cards over repeated hands. Witches alter scoring and can cancel or multiply penalties, while shooting the moon reverses the usual outcome.

Card Game Trick-taking Series: Wizard (Amigo) Theme: Witches

Players

3-6

Play time

Not listed

Age

10+

Complexity

1.9/5

Rating

6.48

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The object of HeartSwitch – a card game inspired by Hearts – is to have the lowest score at the end of the game. The sixty-card deck consists of the standard 52-card deck, plus four Magicians and four Witches, two good and two bad, with Witches ranking between Jacks and Tens.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The object of HeartSwitch – a card game inspired by Hearts – is to have the lowest score at the end of the game. The sixty-card deck consists of the standard 52-card deck, plus four Magicians and four Witches, two good and two bad, with Witches ranking between Jacks and Tens. As in Hearts, HeartSwitch is a trick-taking game with fairly standard rules. The lead player plays a single card, then each other player must follow suit, if possible – except that a player can always choose to play a Magician. A Magician is a null card that can never win a trick (unless a trick consists only of Magicians). Whoever plays the highest card in the suit led collects the cards, then leads to the next trick. After everyone's hand is empty, players score points for the cards they've collected. As in Hearts, each heart collected is one point, while the Queen of Spades is 13 points. What's new in "HeartSwitch" is that the Witch of Spades is worth 5 points, while the Witch of Clubs cancels points earned for either of the Spades cards. The Witch of Hearts doubles points earned from hearts up to a maximum of 15 points, while the Witch of Diamonds knocks up to 5 points off your score. If a player "shoots the moon" by collecting all the hearts and either the Witch or Queen of Spades (or both), that player scores no points while everyone else scores 20, 25 or 30 points. Players continue playing rounds until one player reaches 70 points, at which time the player with the lowest score wins. Alternatively, players can agree to play a set number of rounds, with the lowest-scoring player winning the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
4–6
Play time
45 min
Age
10+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

2
Joe Andrews Ken Fisher

Artists

2
Jody Boginski-Barbessi Franz Vohwinkel

Publishers

4
AMIGO Gametrade Distribuzione Piatnik U.S. Games Systems, Inc.

Linked items

No published linked games yet.