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Outback box art

Outback

Players

2-4

Time

30-45

Age

8+

Weight

1.63

Rating

6.32

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Outback has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Outback has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, good player interaction, adaptable scalability, and moderate easiness to learn.

Luck profile

Outback has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role. The game outcome is a balanced mix of luck and strategy.

Overview

The zoo animals want to go back to their wildlife habitat. Kangaroo, koala, platypus, emu, and lizard — all of them are in the Jeep, ready to go! Players in Outback want to populate the outback and build many different populations. With dice luck and tactics, you try to fill your board and collect as many points as possible. —description from the publisher

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