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Spexxx box art
Rich game profile

Spexxx

Spexxx could be described as a combination of Yahtzee and Connect Four, but it's more than that. After a player rolls the 5 dice, (s)he places a cube on the board in the square that represents the rolled dice combination. The objective is to score the most points by placing cubes...

Players

2-4

Time

30-60

Age

8+

Weight

1.63

Rating

6.33

Should this hit the table?

Quick read before the metadata.

Spexxx has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Spexxx has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Spexxx offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The availability of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Spexxx has a strong replayability score of 7.91.

Luck profile

Spexxx has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role in determining the game's outcome.

Overview

What ABG knows about this game

Spexxx could be described as a combination of Yahtzee and Connect Four, but it's more than that. After a player rolls the 5 dice, (s)he places a cube on the board in the square that represents the rolled dice combination. The objective is to score the most points by placing cubes in squares. When players place three or more of their own cubes in a row, they score points. They can take a risk by aiming for difficult combinations and score more points accordingly. The game ends when all players' last cubes are placed on the board.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

2
Ruben Dijkstra Ruurd Lammers

Artists

1
Choi Wan Lee

Publishers

1
Waterfall Games

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