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Cubist box art
2014 Ranked #4,109

Cubist

This architecture game has players compete to build a modern art museum. Cubist design turns construction into a contest for inspiration.

Family Games Dice Educational Pattern Building Pattern Recognition

Players

2-4

Play time

30-45 min

Age

7+

Complexity

1.9/5

Rating

6.74

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Cubist, you and your opponents are architects competing to build a grand and inspiring new Modern Art Museum including its interior sculptures or "installations". Aptly enough, your building materials are cubes, or more precisely, dice!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Cubist, you and your opponents are architects competing to build a grand and inspiring new Modern Art Museum including its interior sculptures or "installations". Aptly enough, your building materials are cubes, or more precisely, dice! On each turn, you roll two dice and place them in your studio as raw materials for your cubist sculptures. From there, you position these dice to complete commissioned installations for the museum. Dice with identical numbers can be stacked on top of one another to give your sculpture elevation and grandeur. Dice with adjacent numbers go next to one another to construct unconventional footprints of modernism. You can press your luck by committing to a certain risky commission — hoping that no one else will complete it first — or play it safe by locking up your dice for later use. You can also use your dice to enlist the aid of masters of modern art like Juan Gris, Franz Marc, and Olga Rozanova. Each installation you complete allows you to contribute dice to the building of the Museum itself. You will have to sculpt cleverly but quickly to get the new Museum named after you!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30–45 min
Age
7+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

2
Steven Poelzing Alf Seegert

Artists

3
Franz Marc Adam P. McIver Han Zou

Publishers

1
Eagle-Gryphon Games

Linked items

No published linked games yet.