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2,377-2,400 of 21,931 games found

The Ark Of The Covenant box art

The Ark Of The Covenant

Place tiles carefully to build spatial scoring patterns.

Year2003 Players2-5 Time?-? Weight1.92 Age8+
Ancient City Building Religious Area Majority / Influence Tile Placement Game: Carcassonne Religious: The Bible
Long Shot box art

Long Shot

Bluff, read opponents, and time reveals around hidden information.

Year2009 Players3-8 Time?-? Weight1.75 Age10+
Animals Racing Sports Betting and Bluffing Dice Rolling Hand Management Components: Polyhedral (not D6) dice Digital Implementations: Tabletopia
Battletech: Introductory Box Set box art

Battletech: Introductory Box Set

Maneuver forces across tactical or historical battle maps.

Year2002 Players2-6 Time?-? Weight3.55 Age14+
Fighting Miniatures Science Fiction Dice Rolling Hexagon Grid Variable Player Powers Game: BattleTech Theme: Mech Warfare
Amsterdam box art

Amsterdam

Build routes and networks to connect locations efficiently.

Year2022 Players1-4 Time60-120 Weight3.5 Age12+
Dice Action Points Dice Rolling Hand Management Cities: Amsterdam (The Netherlands) Components: Game Trayz Inside
Mythic Mischief box art

Mythic Mischief

Move pieces across a map while planning position and timing.

Year? Players1-4 Time45-90 Weight2.51 Age14+
Abstract Strategy Fantasy Miniatures Action Points Grid Movement Variable Player Powers Components: Game Trayz Inside Crowdfunding: Gamefound
Drako: Dragon & Dwarves box art

Drako: Dragon & Dwarves

Play event cards to drive map pressure and long-term timing.

Year2011 Players2 Time?-? Weight1.77 Age8+
Fantasy Fighting Action Points Campaign / Battle Card Driven Grid Movement Components: Miniatures Creatures: Dragons
Capital Lux 2: Generations box art

Capital Lux 2: Generations

Commit presence to key areas and fight for influence where it matters.

Year2020 Players1-4 Time15-40 Weight2.27 Age10+
Card Game Science Fiction Area Majority / Influence Closed Drafting Hand Management Crowdfunding: Kickstarter Crowdfunding: Spieleschmiede
Taboo box art

Taboo

Make decisions quickly while the game unfolds in real time.

Year1989 Players4-10 Time?-? Weight1.21 Age12+
Word Game Party Game Real-time Communication Limits Team-Based Game Comic Books: Asterix Components: Sand Timers
Run, Fight, Or Die! box art

Run, Fight, Or Die!

Push your luck for bigger rewards while risk keeps building.

Year2014 Players1-4 Time?-? Weight1.95 Age13+
Fighting Horror Miniatures Dice Rolling Push Your Luck Solo / Solitaire Game Components: Miniatures Creatures: Zombies
Bandido box art

Bandido

Coordinate with teammates to solve the game's shared challenge.

Year2016 Players1-4 Time10-15 Weight1.11 Age6+
Card Game Cooperative Game Network and Route Building Solo / Solitaire Game Digital Implementations: Board Game Arena Medical: COVID-19
Mandala Stones box art

Mandala Stones

Build patterns from chosen pieces to unlock scoring opportunities.

Year2021 Players2-4 Time?-? Weight1.81 Age10+
Abstract Strategy End Game Bonuses Layering Pattern Building Crowdfunding: Spieleschmiede Digital Implementations: Tabletopia
Super Dungeon Explore box art

Super Dungeon Explore

Spend limited actions each turn to balance movement, setup, and scoring.

Year2011 Players2-6 Time?-? Weight2.73 Age10+
Adventure Exploration Fantasy Action Points Dice Rolling Modular Board Category: Dungeon Crawler Game: Super Dungeon Explore
Nine Tiles Panic box art

Nine Tiles Panic

Make decisions quickly while the game unfolds in real time.

Year2019 Players2-5 Time?-? Weight1.24 Age7+
Real-time Pattern Building Real-Time Tile Placement Components: Sand Timers
Kero box art

Kero

Make decisions quickly while the game unfolds in real time.

Year2018 Players2 Time?-? Weight1.98 Age9+
Dice Real-time Territory Building Area Majority / Influence Dice Rolling End Game Bonuses Components: Dice with Icons Components: Sand Timers
Deckscape: Test Time box art

Deckscape: Test Time

Coordinate with teammates to solve the game's shared challenge.

Year2017 Players1-6 Time30-90 Weight1.59 Age12+
Card Game Puzzle Real-time Cooperative Game Move Through Deck Real-Time Category: Escape Room Games Misc: Limited Replayability
Shadowrift box art

Shadowrift

Build a deck or pool that turns small actions into stronger combos.

Year2012 Players1-6 Time45-120 Weight2.71 Age14+
Card Game Fantasy Cooperative Game Deck, Bag, and Pool Building Hand Management Crowdfunding: Kickstarter Digital Implementations: Tabletopia
Tsukuyumi: Full Moon Down box art

Tsukuyumi: Full Moon Down

Play event cards to drive map pressure and long-term timing.

Year2018 Players3-5 Time90-180 Weight3.82 Age12+
Fantasy Fighting Mythology Area Majority / Influence Campaign / Battle Card Driven Modular Board Components: Hexagonal Tiles Components: Standees
20th Century box art

20th Century

Remember hidden information and use recall to make better choices.

Year2010 Players3-5 Time?-? Weight2.99 Age13+
City Building Civilization Economic Auction/Bidding Memory Point to Point Movement Theme: Climate Change
Sylla box art

Sylla

Vote, persuade, and read the table to push group decisions.

Year2008 Players3-4 Time60-90 Weight3.11 Age12+
Ancient Auction/Bidding Open Drafting Voting Admin: Better Description Needed! Ancient: Rome
Nightfall box art

Nightfall

Build a deck or pool that turns small actions into stronger combos.

Year2011 Players2-5 Time?-? Weight2.63 Age12+
Horror Card Game Fantasy Deck, Bag, and Pool Building Delayed Purchase Hand Management Creatures: Vampires Creatures: Werewolves
The Ravens Of Thri Sahashri box art

The Ravens Of Thri Sahashri

Coordinate shared actions while clues or threats pressure the group.

Year2013 Players2 Time?-? Weight3.41 Age12+
Card Game Deduction Communication Limits Cooperative Game Deduction Country: Japan Players: Two-Player Only Games
Samarkand: Routes To Riches box art

Samarkand: Routes To Riches

Build routes and networks to connect locations efficiently.

Year2010 Players2-5 Time?-? Weight2.26 Age8+
Economic Transportation Hand Management Network and Route Building Open Drafting Animals: Camels Cities: Samarkand (Uzbekistan)
Forestry box art

Forestry

Allocate action points between harvester and manager, plant and fell responsibly, process timber, complete contracts, improve water and biodiversity, and lead after ten rounds.

Year2025 Players1-4 Time70-120 Weight3.3 Age13+
Educational Environmental Farming Action Points Contracts End Game Bonuses
Hues And Cues box art

Hues And Cues

Use clues and contradictions to deduce hidden information.

Year2020 Players3-10 Time?-? Weight1.11 Age8+
Deduction Party Game Communication Limits Deduction Score-and-Reset Game Mechanism: Give a Clue / Get a Clue Misc: LongPack Games