allboardgames.com
Samarkand: Routes To Riches box art
2010 Ranked #2,279

Samarkand: Routes To Riches

Silk Road trading game where merchants build routes, exchange goods, and connect families across Central Asia. Alliances can make travel more profitable, so every partnership must be judged for the riches it brings and the power it shares.

Family Games Economic Transportation Open Drafting Stock Holding

Players

2-5

Play time

Not listed

Age

8+

Complexity

2.26/5

Rating

6.87

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

As members of merchant families in Samarkand: Routes to Riches, the players marry into other wealthy merchant families. They expand the trading routes of these families and establish trade relationships with other families.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

As members of merchant families in Samarkand: Routes to Riches, the players marry into other wealthy merchant families. They expand the trading routes of these families and establish trade relationships with other families. The player who gains the most victory points with relationships and goods will be the winner at the end of the game. Each turn, the players either marry into a merchant family or expand the trading route of a family they are already married into. To marry into a family, the player pays the cost of the family. Only two players may marry into each family. To expand the trading route of a family, the player must be married into the family and may pay for the route with the money of the family. The goal is to meet other families not met before (gaining trade relationship markers) and to reach goods spaces first (gaining goods tokens). When all families have established at least one trade relationship or one family has established five trade relationships, the game ends. Each player scores their goods cards with the corresponding goods markers they have acquired, the trade relationship markers they have collected, and their money. This entry has been split from the Winsome Games publication Age of Scheme: Routes to Riches. As the rules have been altered, number of players differs, and updates to the artwork have been made, the two games are regarded as separate entities.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
45 min
Age
8+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
John Bohrer

Artists

1
Jo Hartwig

Publishers

2
Piatnik Queen Games

Linked items

No published linked games yet.