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Battle For Biternia
7.90Build a deck or pool that turns small actions into stronger combos.
Foodfighters
6.50Collect matching sets while timing when to score or trade them.
Crave
6.99Build a deck or pool that turns small actions into stronger combos.
Baron Voodoo
6.58Plan actions in a queue and manage the timing before they resolve.
Secret Unknown Stuff: Escape From Dulce
7.77Coordinate with teammates to solve the game's shared challenge.
Siege Of The Citadel
7.38Coordinate with teammates to solve the game's shared challenge.
Vanguard Of War
7.30Coordinate with teammates to solve the game's shared challenge.
Itchy Feet: The Travel Game
6.68Negotiate deals and shifting promises to improve your position.
Funkoverse Strategy Game: Jaws 100
7.46Move pieces across a map while planning position and timing.
Funkoverse Strategy Game: Back To The Future 100
7.32Move pieces across a map while planning position and timing.
Nocturion
6.54Place workers to claim actions and turn resources into plans.
My Little Pony: Adventures In Equestria Deck-building Game
7.34Build a deck or pool that turns small actions into stronger combos.
Dungeon Bowl: The Game Of Subterranean Blood Bowl Mayhem
8.18Place tiles carefully to build spatial scoring patterns.
Kamigami Battles: Battle Of The Nine Realms
7.27Build a deck or pool that turns small actions into stronger combos.
They Come Unseen
6.73Hide unit identities or deployments until timing reveals the threat.
The Uncharted Seas: Rules For Fantasy Naval Combat
7.03Maneuver forces across tactical or historical battle maps.
Rap Godz
7.16Draft from shared options to assemble a plan over successive turns.
Mega Man Pixel Tactics: Bass Orange
7.40
Phalanxx
6.78Commit presence to key areas and fight for influence where it matters.
World Of Tanks Miniatures Game
7.31Move pieces across a map while planning position and timing.
Pack Of Heroes
6.25Draft from shared options to assemble a plan over successive turns.
Drakon (second Edition)
6.15Place tiles carefully to build spatial scoring patterns.
Diceland: Deep White Sea
6.43Use physical skill and timing to pull off the key moves.
Western Front Ace: The Great War In The Air, 1916-1918
8.75Play event cards to drive map pressure and long-term timing.