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Itchy Feet: The Travel Game box art

Itchy Feet: The Travel Game

Players

2-6

Time

8-45

Age

7+

Weight

1

Rating

6.68

Fit

Teach 2.9

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.2

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

The game has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to others' actions. However, there is limited emphasis on cooperation.

Replay value

Itchy Feet: The Travel Game has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The player interaction score is average, and the game is relatively easy to learn, making it accessible to a wide range of players. Overall, Itchy Feet: The Travel Game provides a highly replayable and engaging gaming experience.

Luck profile

The final luck score for Itchy Feet: The Travel Game is 5, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to influence or mitigate the effects of randomness through strategic decisions. The game outcome is influenced by both luck and player strategy, making it a fair and engaging experience for players.

Overview

Description from the publisher: Itchy Feet: the Travel Game is a race. The goal is to be the first to "travel" to the country in the center of the table - but first each player must travel through their own country. Each country has three travel-related items required to travel there. Players need to gather these three items, and hold on to their passport, in order to travel - your hand is like your bag, and you've got to pack it right for your destination. To get the items they need, players can choose to draw from the deck, "recycle" out of the discard pile, trade, or steal from each other. The game also includes five "extensions" which players can choose to add to the deck to increase the depth and complexity of the game: Events which affect all players immediately, Special Items which allow special actions, Forbidden Items which prevent travel and are tricky to get rid of, Postcards which provide an alternate win scenario, and Characters which give each player a unique ability.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

2
Malachi Ray Rempen Maxime Rioux

Artists

1
Malachi Ray Rempen

Publishers

5
(Self-Published) Brainteasers Ginger Fox Games Keen Bean Studio Lotus Frog Games

Linked items

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