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Drakon (second Edition) box art
2002 Ranked #7,876

Drakon (second Edition)

A maze-building race game has captured adventurers place chamber tiles or move through the dragon’s lair to collect enough gold for freedom. Tile powers can steal gold, destroy routes, or reshape opponents’ opportunities.

Family Games Fantasy Maze Grid Movement Modular Board

Players

2-6

Play time

Not listed

Age

10+

Complexity

1.82/5

Rating

6.15

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The old dragon Drakon has captured a brave band of adventurers who have sneaked into her lair to steal her gold. But rather than eat them immediately, Drakon has decided to make it a game: Greed shall set one of the adventurers free.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The old dragon Drakon has captured a brave band of adventurers who have sneaked into her lair to steal her gold. But rather than eat them immediately, Drakon has decided to make it a game: Greed shall set one of the adventurers free. She sends the frightened adventurers into her magical, mad vaulted chambers, and the first one to collect ten gold from Drakon’s maze gets to go free. The rest get to be lunch. Each turn, players must choose one of two options: (1) place a tile from their hand onto the board, expanding the dungeon; or (2) move their Hero to an adjacent tile. Many of the the dungeon tiles have an icon that allows players entering that space to take a special action (for example, taking a piece of gold from the dragon's hoard, stealing gold from another player, or destroying a tile that is already in play). Components 6 Character Counters with plastic bases 1 Drakon Counter with plastic base 6 Character Ability Counters 64 Chamber Tiles 32 Gold Coins Set of Instructions

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–6
Play time
40 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Tom Jolly

Artists

2
Ian Hoegfelt Brian Schomburg

Publishers

2
Fantasy Flight Games Galakta