Table feel
Crave has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.
Crave is a new strategic deck building card game, featuring modern hipster vampires and vampire hunters. You'll battle your opponent and use your influence to bring new characters, spells, actions, and items to your side. Each game is unique based upon what you see available to a...
Players
2-6
Time
25-35
Age
10+
Weight
2
Rating
6.99
Should this hit the table?
Crave has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Crave has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.
Crave offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for players to improve their tactics over time. The player interaction score is average, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, Crave has a strong replayability score of 7.8 out of 10.
Crave has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have a substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Crave offers a good balance between luck and player agency.
Overview
Crave is a new strategic deck building card game, featuring modern hipster vampires and vampire hunters. You'll battle your opponent and use your influence to bring new characters, spells, actions, and items to your side. Each game is unique based upon what you see available to acquire, in addition to the varying paths your opponent may take. Crave is a fast playing, competitive game for 2 players per set, playable for up to 6 players at a time. You represent either Vampires or Vampire Hunters, and can acquire new characters exclusive to your side, as well as other factions available to either party. Each turn, spend your influence to gain new cards which make your deck more powerful. Equip items to characters, and create special combinations unique to your side, whether you are a vampire or vampire hunter. Use patrols to block your opponent, and poison their deck with wolfsbane and other plants. Win by draining your opponent's health before they do the same to you in your battle to survive. The 6 factions include: - Vampire Hunters #strongertogether - Vampires #lessismore - Werewolves #moreismore - Plants #pickyourpoison - Groupies #pickme - Enchanted #inyourdreams Unique attributes include: - Mutual card purchasing market PLUS personal markets - Asymmetrical, unique starting hands, exclusive to your side - Some purchased cards go into your opponent's deck - New keywords and special abilities Factions: VAMPIRES: Vampires are bent on destruction, draining the life from others, and are able to trash cards more frequently. VAMPIRE HUNTERS: Vampire Hunters have a team-based attack with more healing, dexterity, and benefits in the marketplace. WEREWOLVES: Their heavy attack grows even stronger as they increase in number. GROUPIES: A support group who want more than anything to be either Vampires or Vampire Hunters. Will even sacrifice themselves to support their side. PLANTS: Acquire poisons and drop them into your opponent’s deck to weaken them. Poisons affect your opponent directly, as well as affecting their characters in play. ENCHANTED: Special characters, items, and spells giving strong, varied, inter-connected abilities to help you. Modern day elves, dwarves, and other creatures will give new capabilities in your quest to win.
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