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They Come Unseen box art
2015 Ranked #7,816

They Come Unseen

An asymmetric naval strategy game has submarines sneak troops and sabotage targets while surface fleets hunt them. Separate hidden underwater movement and visible surface actions create constant bluffing and deception.

Wargames Modern Warfare Nautical Hidden Movement Secret Unit Deployment

Players

2-5

Play time

80-180 min

Age

?+

Complexity

2.86/5

Rating

6.73

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Description from the publisher: Submarines and surface fleets battle for dominance of the seas!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Description from the publisher: Submarines and surface fleets battle for dominance of the seas! One team must use submarines to sneak troops into enemy ports and destroy vital strategic targets, while the other team deploys a surface fleet to hunt down the subs and protect their crucial supply lines. Designed by retired Royal Navy Officer and submarine commander Andrew Benford, and developed deep beneath the waves, They Come Unseen is an asymmetrical strategy game of bluffing and deception that uses two boards: one for action on the surface, seen by both players, and one for movement underwater, seen only by the submarine commanders. The game also comes with specially designed control panels to aid each player in tracking vital information such as fuel, ammunition and current cruising depth.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2–5
Best with
2–4
Play time
80–180 min
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Andrew Benford

Artists

1
Adam Tooby

Publishers

1
Osprey Games

Linked items

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