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We Care: A Grizzled Game
Coordinate with teammates to solve the game's shared challenge.
D?hr: The Lesser Houses
Bluff, read opponents, and time reveals around hidden information.
Potemkin Empire
Use clues and contradictions to deduce hidden information.
Thalara: The Last Artifacts
Build a deck or pool that turns small actions into stronger combos.
Kahmaté
Zodiac Duel
Play suited cards to win tricks and manage timing.
Wabbit Wampage
Spend limited actions each turn to balance movement, setup, and scoring.
Ark: Awakening
Place workers to claim actions and turn resources into plans.
Czas Honoru: Operacja Most Iii
Play event cards to drive map pressure and long-term timing.
Doctor Who: The Card Game
Commit presence to key areas and fight for influence where it matters.
Gotown
Play disruptive cards to slow rivals and protect your own plan.
Marvel United: Multiverse
Coordinate with teammates to solve the game's shared challenge.
Mole Hill
Plan precise moves in an abstract spatial duel.
Warhammer Fantasy Battle (third Edition)
Roll dice and choose how to use the results for tactical outcomes.
London After Midnight 2: Sherlock In Hell
Bluff, read opponents, and time reveals around hidden information.
Munchkin Disney
Draft from shared options to assemble a plan over successive turns.
Exceed: Blazblue – Noel Box
Move pieces across a map while planning position and timing.
Last Days: Zombie Apocalypse
Roll dice and choose how to use the results for tactical outcomes.
Warhammer 40,000: First Strike
Spend limited actions each turn to balance movement, setup, and scoring.
Bushido: Risen Sun
Spend limited actions each turn to balance movement, setup, and scoring.
Humans!!!
Place tiles carefully to build spatial scoring patterns.
Berserk: Trading Card Game
Move forces between areas to control positions and pressure rivals.
Epic Spell Wars Of The Battle Wizards: Hijinx At Hell High
Roll dice and choose how to use the results for tactical outcomes.
Rogue Stars: Skirmish Wargaming In A Science Fiction Underworld
Spend limited actions each turn to balance movement, setup, and scoring.