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Ark: Awakening box art
Rich game profile

Ark: Awakening

You awake from cryogenic sleep in a strange biodome that resembles your home planet. You have no memory of how and why you are there – obviously a side effect of the cryogenic sleep is a temporal loss of memory. You start exploring and find out that your biodome is just one room...

Players

1-4

Time

20-80

Age

14+

Weight

3.88

Rating

7.18

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Ark: Awakening has a high replayability score due to its strong variability, strategic depth, and scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game also provides room for players to improve their strategy over time, with deep strategic possibilities. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the easiness to learn score is within an acceptable range. Overall, Ark: Awakening offers a fresh and engaging experience with a high replayability score of 7.8.

Luck profile

Ark: Awakening has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

You awake from cryogenic sleep in a strange biodome that resembles your home planet. You have no memory of how and why you are there – obviously a side effect of the cryogenic sleep is a temporal loss of memory. You start exploring and find out that your biodome is just one room from infinitely many rooms on a traveling alien space ship – the Ark. Each room is the size of city and the Ark is the size of a planet. You open and power up rooms, exploit resources needed to awake the rest of your faction, collect alien artifacts and investigate the reason why your faction is at the Ark. Ark: Awakening is a hybrid boost placement / area control game, with exploration elements. Has a deep multi-layered engine builder and asymmetric gameplay. Players start to explore the Ark and reveal randomly rooms. Each room provides different options and can be utilized differently. Players must learn to adapt on the go and make choices that best capitalize of the revealed rooms, building up their engine faster. Players also collect artifact cards and after 5 artifact cards, players can draw their mission card from a deck of 36 different mission cards. The first player that completes their mission, wins. At game start players will choose an alien faction to play with - each faction will feel different to play. Variance in setup and multiple player choices provides a puzzle of players to solve and build their engine as fast as they can. On each play the Ark is revealed differently – both the types of rooms and their positioning varies and players also get random mission cards. In addition to the competitive “Awakening mode”, the game features a competitive “Fallout” mode, solo mode and collaborative mode that can be played against a player or an automated opponent. —description from the designer

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Editions

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Credits

People and publishers

Designers

1
Zharko Lozanoski

Artists

1
Nicoleta Stavarache

Publishers

1
Skyport Games

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