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Chinatown
7.43Negotiate deals and shifting promises to improve your position.
The Godfather: Corleone's Empire
7.53Remember hidden information and use recall to make better choices.
King Of New York
6.89Draft from shared options to assemble a plan over successive turns.
New York 1901
6.80Place tiles carefully to build spatial scoring patterns.
New Amsterdam
7.04Commit presence to key areas and fight for influence where it matters.
1923 Cotton Club
7.49Place workers to claim actions and turn resources into plans.
Alhambra: The Card Game
6.43Commit presence to key areas and fight for influence where it matters.
Age Of Comics: The Golden Years
7.59Place workers to claim actions and turn resources into plans.
1920 Wall Street
6.76Collect matching sets while timing when to score or trade them.
New York
6.65Place tiles carefully to build spatial scoring patterns.
Packet Row
6.10Compete for contested options while managing cost and timing.
Speakeasy Blues
6.92Place workers to claim actions and turn resources into plans.
Rails Of New England
6.46Build routes and networks to connect locations efficiently.
Making Manhattan
7.16Build patterns from chosen pieces to unlock scoring opportunities.
The Prestel New York Architecture Game
5.96Make decisions quickly while the game unfolds in real time.
Blizzard Of '77 Travel Game
5.57Move forces between areas to control positions and pressure rivals.
Jet World
5.39Collect matching sets while timing when to score or trade them.