ABG All Board Games
Making Manhattan box art

Making Manhattan

Players

1-2

Time

?-?

Age

8+

Weight

2

Rating

7.16

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.2

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game Making Manhattan has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game. Overall, the game has a strong interaction score.

Replay value

The game offers a high level of variability with different experiences each time it is played. The expansions available add new content and gameplay elements. There is deep strategic depth and room for players to improve their strategy over time. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, offering a good balance between depth and accessibility. Overall, Making Manhattan has a strong replayability score.

Luck profile

Making Manhattan has a moderate level of luck involved in the game. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Making Manhattan strikes a good balance between luck and strategy.

Overview

As a premier city planner, you’ve been called in for one of the most prestigious projects imaginable: the chance to remake Manhattan. Now it's time to share your vision for New York City’s most notable borough. Can you design the ideal layout? Planning makes perfect in Making Manhattan! In Making Manhattan, players will take turns drafting cards to add to their tableau outlining their plan for Manhattan. Tableaus consist of Downtown, Midtown, and Uptown areas as well as Central Park. Once both players have completed their plan, players will score points based on the position of each drafted card, personal scoring conditions assigned at start, and how well they managed traffic through the borough. The player with the most points at the end of the game becomes New York’s top city planner and wins the game!

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
John David Wood

Artists

1
Meriette Medina

Publishers

1
Button Shy

Linked items

No linked items imported yet.