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Death Valley box art
2021 Ranked #3,113

Death Valley

Pocket push-your-luck road-trip game where travelers collect landmarks and experiences while crossing Death Valley. The desert journey can turn dangerous without warning, so every card must decide when a memorable drive is worth pressing your luck.

Strategy Games Card Game Print & Play Pattern Building Push Your Luck

Players

1-2

Play time

Not listed

Age

8+

Complexity

1.94/5

Rating

6.86

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.5/5

Scales well

Strategic depth 3.8/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Sunlight glaring through the windshield. Your favorite songs blasting through the speakers.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Sunlight glaring through the windshield. Your favorite songs blasting through the speakers. Candy bar wrappers piled next to a warm drink in the cheap plastic cupholder. Your companion riding in the passenger seat, snapping pictures of landmarks as you settle into the hypnotic rhythm of the road. But be careful as this fun road trip could get dangerous as you drive through Death Valley. Death Valley is a pocket-sized, push-your-luck, tableau-building game for 1-2 players, with each traveler striving to assemble the best mix of cards in their journey and scrapbook in order to win the game. Each turn, players choose whether to assign a card to their journey, or move cards from their journey to their scrapbook. Cards feature stars (points), special abilities (which affect the value and position of cards), and some interesting facts about Death Valley. Each card also lists a hazard: heat, terrain, flood or animals. Having three of the same hazard visible in their tableau causes the player to bust and lose all the progress in their journey. At the end of the game, players sum the stars in their journey and any additional points from card abilities to determine who wins. Death Valley was a top-three finalist in Button Shy's 18-Card Challenge: Design a game about a real life location.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
15 min
Age
8+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Kevin Ellenburg

Artists

1
Fachri Maulana

Publishers

1
Button Shy

Linked items

No published linked games yet.