Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Draft terraces, piers, landmarks, and residents to build a colorful Welsh seaside town whose streets score through neighboring details and civic character.
Core mechanisms
Key systems that shape the decisions players make.
Open Drafting
Select cards or items from a shared face-up display.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Action Drafting
Choose actions from a shared supply before opponents can claim them.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Tenby is a card-drafting city builder inspired by the pastel terraces and sweeping waterfront of the Welsh town. Over ten rounds, players select day cards that determine both turn order and action strength, then draft terrace, pier, and landmark cards from a shared market. Cards form flexible streets, and their value depends on adjacent features such as doors, clouds, waves, shutters, and seagulls. Resident cards introduce private objectives, while life-ring tokens let you bend the draft at key moments. Taking the strongest action now often means acting later next round, so the game combines a tranquil presentation with a sharp tempo puzzle. The full rules support one to five players, including a dedicated solo system, while a family variant creates a lighter shared-street experience. Every finished town looks distinct, yet every placement remains tied to the details around it.