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New York 1901 box art
2015 Ranked #1,272

New York 1901

Skyscraper-building game where developers claim Manhattan lots and replace old structures with taller landmarks. Timing demolition and construction is crucial, as each block can become a lasting asset or a lost opportunity.

Family Games City Building Area Majority / Influence Once-Per-Game Abilities Series: Europe Collection (Blue Orange Games)

Players

2-4

Play time

30-60 min

Age

8+

Complexity

2.05/5

Rating

6.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Relive the dawn of modern New York City, the historic years that made it what it is today. Build bigger and higher skyscrapers on some of Lower Manhattan's most iconic streets.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Relive the dawn of modern New York City, the historic years that made it what it is today. Build bigger and higher skyscrapers on some of Lower Manhattan's most iconic streets. Raise one of four legendary skyscrapers — the Park Row, the Singer, the Metropolitan Life, or the majestic Woolworth — and make one of them the crown jewel of your real estate empire! In New York 1901, the players are building skyscrapers on a map of New York's Financial District. Players take location cards from a card's display and then use 2-3 of those location cards to place Tetris-shaped building tiles on the board. They first build bronze level buildings. Later in the game those buildings can be replaced by silver level and gold level buildings.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30–60 min
Age
8+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Chénier La Salle

Artists

1
Vincent Dutrait

Publishers

1
Blue Orange Games

Linked items

No published linked games yet.