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Vs System 2pcg: The Marvel Battles
Manage cards in hand to time plays, combos, and scoring windows.
Ultimate Werewolf: Inquisition
Use clues and contradictions to deduce hidden information.
Bruxelles 1893: Belle Époque
Place workers to claim actions and turn resources into plans.
Pangea
Commit presence to key areas and fight for influence where it matters.
Okko: Era Of The Asagiri
Play linked scenarios where mission goals shape each session.
Marvel Villainous: Mischief & Malice
Spend limited actions each turn to balance movement, setup, and scoring.
Dungeoneer: Vault Of The Fiends
Place tiles carefully to build spatial scoring patterns.
Maharaja
Commit presence to key areas and fight for influence where it matters.
Graenaland
Vote, persuade, and read the table to push group decisions.
Championship Formula Racing
Spend limited actions each turn to balance movement, setup, and scoring.
Martians: A Story Of Civilization
Place workers to claim actions and turn resources into plans.
Champions Of Hara
Coordinate with teammates to solve the game's shared challenge.
The Stars Are Right
Spot patterns quickly and react before opponents do.
Key Market (second Edition)
Place workers to claim actions and turn resources into plans.
Complots
Use clues and contradictions to deduce hidden information.
Chartae
Build patterns from chosen pieces to unlock scoring opportunities.
Brook City
Coordinate shared actions while clues or threats pressure the group.
Allegiance: A Realm Divided
Spend limited actions each turn to balance movement, setup, and scoring.
Aliens: Bug Hunt
Coordinate with teammates to solve the game's shared challenge.
Brawl
Make decisions quickly while the game unfolds in real time.
Shiver Me Timbers
Spend limited actions each turn to balance movement, setup, and scoring.
Mutants
Build a deck or pool that turns small actions into stronger combos.
Kaosball: The Fantasy Sport Of Total Domination
Commit presence to key areas and fight for influence where it matters.
Dust Tactics: Revised Core Set
Spend limited actions each turn to balance movement, setup, and scoring.