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Shiver Me Timbers box art
2021 Ranked #4,374

Shiver Me Timbers

This pirate sandbox game has captains sail, trade, fight, and chase secret ambitions. Changing victory conditions make each voyage a different contest for notoriety.

Pirates Action Points Modular Board Theme: Pirates

Players

2-4

Play time

90-150 min

Age

13+

Complexity

3.3/5

Rating

7.93

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Shiver Me Timbers is a highly thematic, strategic sandbox game set in the Golden Age of Piracy.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Shiver Me Timbers is a highly thematic, strategic sandbox game set in the Golden Age of Piracy. The game is heavily Euro-inspired: It uses a tactical card-based combat system and takes lots of strategic planning to use your available actions to optimal effect and become the most notorious pirate of your era. Each playing will vary as you randomly reveal five of ten vastly different victory conditions: One game, you'll be rescuing your lost family, the next you might have to conquer enemy ships and fortresses or face the hideous Kraken. At the beginning of the game, each player secretly chooses two of the revealed conditions as their personal goals. After all players have chosen, they set-up the fully modular board, each of them trying to find a constellation that optimally supports their hidden agenda. Then they outfit their modable ship miniatures, select their starting abilities and equipment and set sails to fight, conquer, trade, loot, hunt for treasure and much more. During play, every achievement is rewarded with victory points. The game continues until all five victory conditions have been met. There's a final scoring in which players collect extra points if they managed to achieve the goals they chose, and highest point total wins. —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
90–150 min
Age
13+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
Michal Vitkovsky

Artists

2
Andy Monks Unique Litani Soparie

Publishers

1
Weltflucht Verlag

Linked items

No published linked games yet.