Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Chartae, players take the role of cartographers who try to remember and build an ancient map. The game is made of only nine square tiles, which represent parts of a map.
Core mechanisms
Key systems that shape the decisions players make.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Modular Board
Build the play area from interchangeable sections that vary between games.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Square Grid
Use an orthogonal grid where position and adjacent spaces shape movement or placement.
Read the full game description
In Chartae, players take the role of cartographers who try to remember and build an ancient map. The game is made of only nine square tiles, which represent parts of a map. Each tile has a land zone and a water zone. One player tries to connect land zones, the other water zones. Every turn they have to decide whether they want to rotate a tile or place a new one. When the map is complete, the player who connected the most zones wins. Chartae is an almost perfect information, minimal but elegant tile placement game, with easy gameplay but also deep strategy.