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Champions Of Hara box art
2018 Ranked #4,328

Champions Of Hara

This fantasy adventure game has champions contain destructive energy by exploring Hara, defeating monsters, and closing rifts. Unlocking abilities makes survival grow into a fight for a dying world.

Strategy Games Adventure Exploration Area Movement Grid Movement

Players

1-4

Play time

30-120 min

Age

14+

Complexity

3.14/5

Rating

7.23

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Beneath the roots, way, way down through the layers of what was, past the golden stove, and even deeper than darkness…the sky opens back up. At the core of everything, in the belly of the soul, you’ll find Hara.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Beneath the roots, way, way down through the layers of what was, past the golden stove, and even deeper than darkness…the sky opens back up. At the core of everything, in the belly of the soul, you’ll find Hara. Look to it when you are tired, scared, or hungry. Call out, and it will find you. Champions of Hara is an adventure board game in which 1-4 players race to protect a dying world. Players will contain destructive energy by defeating monsters, closing rifts, and exploring the six different zones within Hara. In order to rise to the challenge, players will need to unlock new abilities and collect powerful items. Each session takes approximately 30 minutes per player. In versus mode, players will compete against one another in arena style combat. The winner is offered a powerful blessing by Hara’s stewards: a single wish to shape the future. However, wishes are no simple matter. In co-op mode, players will work together to overcome the fallout from the champion’s wish, facing off against corrupted foes and solving scenario based challenges.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–3
Play time
30–120 min
Age
14+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

3
Walter Barber Ian VanNest Andrew Zimmermann

Artists

3
Stephen Gibson Hannah Kennedy Jason Piperberg

Publishers

1
Greenbrier Games

Linked items

No published linked games yet.