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The Kaiser's Pirates
6.44Maneuver forces across tactical or historical battle maps.
Stalin's War
6.82Maneuver forces across tactical or historical battle maps.
All-star Draft
7.08Bluff, read opponents, and time reveals around hidden information.
A Pleasant Journey To Neko
7.19Build routes and networks to connect locations efficiently.
Evolution: New World
7.15Manage cards in hand to time plays, combos, and scoring windows.
The Walking Dead: No Sanctuary
6.69Coordinate shared actions while clues or threats pressure the group.
Hot Lead
7.03Push your luck for bigger rewards while risk keeps building.
Garibaldi: The Escape
6.54Use clues and contradictions to deduce hidden information.
Uncharted: The Board Game
6.39Spend limited actions each turn to balance movement, setup, and scoring.
Adventure Time Fluxx
6.51Collect matching sets while timing when to score or trade them.
Sherlock: Entre Tumbas
6.92Coordinate shared actions while clues or threats pressure the group.
Critical Mass: Patriot Vs Iron Curtain
6.81Build a deck or pool that turns small actions into stronger combos.
Eiyo
6.79Solve a self-contained solo challenge against the game system.
Guardians
7.18Manage cards in hand to time plays, combos, and scoring windows.
Organattack!
6.30Manage cards in hand to time plays, combos, and scoring windows.
Wrath Of Dragons
6.95Place workers to claim actions and turn resources into plans.
Orc
6.44Commit presence to key areas and fight for influence where it matters.
Tesla Vs. Edison: Duel
6.61Build a deck or pool that turns small actions into stronger combos.
Gates Of Delirium
7.03Commit presence to key areas and fight for influence where it matters.
Ylandyss
7.27Build a deck or pool that turns small actions into stronger combos.
Smitten
6.40Coordinate with teammates to solve the game's shared challenge.
Qwixx Card Game
6.39Mark choices on a sheet to build patterns and complete objectives.
Plato 3000
6.48Coordinate with teammates around shared goals and table pressure.
Puzzle Dungeon
7.78Collect matching sets while timing when to score or trade them.