Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Smitten is a cooperative micro-game for 1-2 players designed and published in celebration of Stonemaier Games' 10th anniversary.
Core mechanisms
Key systems that shape the decisions players make.
Deduction
Combine clues and exclusions to identify hidden information.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Square Grid
Use an orthogonal grid where position and adjacent spaces shape movement or placement.
Turn Order: Claim Action
Determine or change the order in which players take their turns.
Read the full game description
Smitten is a cooperative micro-game for 1-2 players designed and published in celebration of Stonemaier Games' 10th anniversary. In Smitten, players work cooperatively with limited information/communication to complete two identical 3x3 grids of cards, each inspired by a Stonemaier game and illustrated by Vincent Dutrait. There are multiple difficulty levels and separate modes for solo and 2-player games. Smitten was inspired by comic book cards from Jamey's youth, specifically a set where various cards formed a cohesive 9-card panorama image. In trying to complete two of these images in Smitten, there is no set turn order; rather, players indicate a preference to play or not play a card. The played card has instructions for the other player to place a card, which they must do or the game instantly ends. Smitten is packaged inside a paper envelope; it's an entirely plastic-free, eco-friendly product. —description from the publisher