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1911 Amundsen Vs Scott
6.69Draft from shared options to assemble a plan over successive turns.
Bullfrogs
6.74Commit presence to key areas and fight for influence where it matters.
Cerberus
6.71Negotiate deals and shifting promises to improve your position.
Australia
6.48Commit presence to key areas and fight for influence where it matters.
12 Thieves
6.42Move forces between areas to control positions and pressure rivals.
Mantis
6.74Collect matching sets while timing when to score or trade them.
Doomlings
6.91Manage cards in hand to time plays, combos, and scoring windows.
Ticket To Ride: The Card Game
6.12Remember hidden information and use recall to make better choices.
Zany Penguins
6.62Remember hidden information and use recall to make better choices.
Masques
6.49Remember hidden information and use recall to make better choices.
Penguin Party
6.49Manage cards in hand to time plays, combos, and scoring windows.
Hanafuda
6.84Push your luck for bigger rewards while risk keeps building.
The Settlers Of Canaan
6.74Collect matching sets while timing when to score or trade them.
Mystery Rummy: Al Capone And The Chicago Underworld
6.86Collect matching sets while timing when to score or trade them.
Dinner In Paris
6.80Commit presence to key areas and fight for influence where it matters.
Toledo
6.25Place workers to claim actions and turn resources into plans.
Animal Kingdoms
7.05Commit presence to key areas and fight for influence where it matters.
Elfenroads
7.04Build routes and networks to connect locations efficiently.
Bag Of Chips
6.52Push your luck for bigger rewards while risk keeps building.
Histrio
6.56Bluff, read opponents, and time reveals around hidden information.
Eggs And Empires
6.69Use clues and contradictions to deduce hidden information.
Porto
7.21Place tiles carefully to build spatial scoring patterns.
5211
6.33Spot patterns quickly and react before opponents do.
Tavarua
7.23Push your luck for bigger rewards while risk keeps building.