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12 Thieves box art

12 Thieves

Players

2-4

Time

?-?

Age

8+

Weight

1.87

Rating

6.42

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

The game 12 Thieves has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game allows players to improve their strategy over time, with deep strategic possibilities. The game scales well with different numbers of players, maintaining its appeal and balance. While not the easiest game to learn, it offers enough depth to keep players engaged.

Luck profile

The final luck score for 12 Thieves is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role. The game is a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

In 12 Thieves, first published as The thief of Baghdad, each player leads a group of thieves and tries to gain the best booty for themselves, but the treasure is well-guarded in the palaces of Baghdad, so you must slip your thieves into the guard corps and attempt to bribe those you can't represent with one of your own. The player who plays their cards best and reacts most cleverly to the different situations will succeed in getting their thieves and guards well distributed in Baghdad, and therefore be the first to collect four pieces of treasure.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Thorsten Gimmler

Artists

2
Patricia Limberger Michael Menzel

Publishers

1
Queen Games

Linked items

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