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Sekigahara: The Unification Of Japan
8.01Manage hidden loyalty cards and blocks in a tense campaign duel.
Hanamikoji
7.49Commit presence to key areas and fight for influence where it matters.
Samurai
7.46Place tiles carefully to build spatial scoring patterns.
Bitoku
7.86Build a deck or pool that turns small actions into stronger combos.
Imperial Settlers
7.32Draft from shared options to assemble a plan over successive turns.
Hanabi
7.04Coordinate shared actions while clues or threats pressure the group.
Trains
7.13Build a deck or pool that turns small actions into stronger combos.
Empire Of The Sun
8.27Maneuver forces across tactical or historical battle maps.
Kanagawa
7.04Push your luck for bigger rewards while risk keeps building.
Yedo
7.36Place workers to claim actions and turn resources into plans.
Battle For Rokugan
7.41Commit presence to key areas and fight for influence where it matters.
Shikoku 1889
7.98Build routes and networks to connect locations efficiently.
Honsh?
6.92Build patterns from chosen pieces to unlock scoring opportunities.
Ninjato
7.16Place workers to claim actions and turn resources into plans.
Trains: Rising Sun
7.43Build a deck or pool that turns small actions into stronger combos.
Traders Of Osaka
6.81Collect matching sets while timing when to score or trade them.
Edo
7.05Move pieces across a map while planning position and timing.
Samurai Sword
6.66Use clues and contradictions to deduce hidden information.
Seikatsu
6.99Build patterns from chosen pieces to unlock scoring opportunities.
Joraku
7.16Play suited cards to win tricks and manage timing.
Smash Up: Big In Japan
7.46Commit presence to key areas and fight for influence where it matters.
Gunkimono
7.00Place tiles carefully to build spatial scoring patterns.
Flat Top
7.36Maneuver forces across tactical or historical battle maps.