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Evolution: The Beginning
6.60Manage cards in hand to time plays, combos, and scoring windows.
Corrosion
7.06Build a deck or pool that turns small actions into stronger combos.
Sierra West
6.82Build a deck or pool that turns small actions into stronger combos.
Ticket To Ride: Amsterdam
6.98Build routes and networks to connect locations efficiently.
Carcassonne: Wheel Of Fortune
7.01Place tiles carefully to build spatial scoring patterns.
Dale Of Merchants 3
7.73Build a deck or pool that turns small actions into stronger combos.
Masons
6.49Roll dice and choose how to use the results for tactical outcomes.
Whale Riders
7.08
Revolution: The Dutch Revolt 1568-1648
7.29Maneuver forces across tactical or historical battle maps.
Pax Viking
7.19Negotiate deals and shifting promises to improve your position.
Ascension: Dreamscape
7.62Build a deck or pool that turns small actions into stronger combos.
Caper
7.03Commit presence to key areas and fight for influence where it matters.
Inside Job
7.16Use clues and contradictions to deduce hidden information.
Puzzle Strike
6.62Build a deck or pool that turns small actions into stronger combos.
Colt Super Express
6.83Remember hidden information and use recall to make better choices.
The Red Dragon Inn 5: The Character Trove
7.65Bluff, read opponents, and time reveals around hidden information.
Forbidden Sky
6.41Coordinate with teammates to solve the game's shared challenge.
10 Days In Europe
6.60
Mundus Novus
6.65Collect matching sets while timing when to score or trade them.
Equinox
6.75Bluff, read opponents, and time reveals around hidden information.
Divinare
6.72Use clues and contradictions to deduce hidden information.
Valhalla
7.19Collect matching sets while timing when to score or trade them.
Gemblo
6.78Cover spaces on a grid to build a spatial scoring plan.
Timbuktu
6.65Use clues and contradictions to deduce hidden information.