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Corrosion box art
2021 Ranked #2,567

Corrosion

Factory-engine strategy game where engineers build machines and production systems under constant pressure from rust. Ordinary gears degrade quickly, so every investment must produce value now while preparing durable chrome machinery for later turns.

Strategy Games Industry / Manufacturing Action Retrieval Contracts Players: Games with Solitaire Rules

Players

1-4

Play time

60-120 min

Age

12+

Complexity

3.23/5

Rating

7.06

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Corrosion, each of you manages a factory and deploys engineers to build up diversified scoring and production engines.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Corrosion, each of you manages a factory and deploys engineers to build up diversified scoring and production engines. In the steam-filled air, however, your biggest enemy is time because most machines and gears rust away quickly, so you are well advised to also produce chrome gears and invest in rustproof and powerful chrome machines. On your turn, you can either play an engineer card or turn the corrosion wheel of your factory: Playing engineers mostly gains you new machines and qualified engineers. Other players can copy your engineer's action by playing an engineer of the same suit but a higher grade. Turning your corrosion wheel puts your machines to work and returns engineers to your hand, but also causes old gears and machines to rust. To be successful, you must cleverly co-ordinate your engineers and corrosion wheel and smoothly shift from one efficient engine to the next. The game end is triggered once the special point supply or the award supply run out. Then, whoever was able to score the most points with their machines and awards wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–3
Play time
60–120 min
Age
12+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

1
Stefan Bauer (I)

Artists

1
Dennis Lohausen

Publishers

1
Deep Print Games

Linked items

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