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Mechanism: Grid Movement, Open Drafting
Classification: Network and Route Building
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2016
Ages 14+
Yokohama
7.81
2-4 players
?-? min
3.31 weight
Strategy
Economic
Contracts
End Game Bonuses
Grid Movement
Cities: Yokohama (Japan)
Country: Japan
2014
Ages 10+
Istanbul
7.55
2-5 players
40-60 min
2.58 weight
Family
Strategy
Economic
Contracts
Dice Rolling
Grid Movement
Cities: Istanbul (Turkey)
Components: 4 x 4 Grids
2007
Ages 8+
Ticket To Ride: Nordic Countries
7.63
2-3 players
30-60 min
1.97 weight
Family
Trains
Hand Management
Network and Route Building
Open Drafting
Cities: Copenhagen (Denmark)
Cities: Stockholm (Sweden)
2017
Ages 13+
Near And Far
7.69
2-4 players
90-120 min
2.89 weight
Thematic
Adventure
Exploration
Dice Rolling
Narrative Choice / Paragraph
Network and Route Building
Components: Book as Board
Components: Map (Regional scale)
2004
Ages 8+
Ticket to Ride
7.39
2-5 players
30-60 min
1.82 weight
Trains
Connections
Contracts
End Game Bonuses
Components: Map (Continental / National scale)
Continents: North America
2012
Ages 14+
The Great Zimbabwe
7.83
2-5 players
90-150 min
3.69 weight
Strategy
Civilization
Economic
Industry / Manufacturing
Auction/Bidding
Mancala
Modular Board
Category: Combinatorial
Country: Zimbabwe
2006
Ages 8+
Ticket To Ride: Märklin
7.41
2-5 players
30-60 min
2.24 weight
Family
Strategy
Trains
Transportation
Hand Management
Network and Route Building
Open Drafting
Components: Map (Continental / National scale)
Country: Germany
2017
Ages 12+
Santa Maria
7.48
1-4 players
45-90 min
3.04 weight
Strategy
Civilization
Farming
Dice Rolling
Network and Route Building
Open Drafting
Components: Polyominoes
Game: Santa Maria
2009
Ages 12+
Macao
7.41
2-4 players
50-100 min
3.13 weight
Strategy
Dice
Nautical
Action Points
Dice Rolling
Hand Management
Country: Macao
Country: Portugal
2006
Ages 10+
Thurn And Taxis
7.09
2-4 players
?-? min
2.26 weight
Family
Strategy
Post-Napoleonic
Transportation
Hand Management
Network and Route Building
Open Drafting
Components: Map (Continental / National scale)
Country: Germany
2011
Ages 10+
Airlines Europe
7.30
2-5 players
?-? min
2.44 weight
Family
Strategy
Aviation / Flight
Economic
Investment
Network and Route Building
Open Drafting
Continents: Europe
Country: Sweden
2015
Ages 8+
Karuba
7.17
2-4 players
30-40 min
1.43 weight
Family
Exploration
Puzzle
Bingo
Connections
Grid Movement
Components: Gems/Crystals
Digital Implementations: Tabletopia
1999
Ages 14+
Roads & Boats
7.71
1-4 players
?-? min
4.19 weight
Strategy
City Building
Civilization
Economic
Grid Movement
Line Drawing
Modular Board
Animals: Donkeys
Animals: Geese
2000
Ages 12+
Taj Mahal
7.27
2-5 players
45-90 min
2.99 weight
Strategy
Bluffing
Political
Auction: Turn Order Until Pass
Auction/Bidding
Hand Management
Cities: Agra (India)
Country: India
2012
Ages 13+
Myrmes
7.26
2-4 players
60-120 min
3.45 weight
Strategy
Animals
Environmental
Farming
Grid Coverage
Grid Movement
Hexagon Grid
Animals: Ants
Digital Implementations: Boiteajeux
2016
Ages 10+
Ticket To Ride: Rails & Sails
7.44
2-5 players
60-120 min
2.5 weight
Family
Trains
Connections
Hand Management
Network and Route Building
Components: Map (Global Scale)
Game: Ticket to Ride (Official)
2021
Ages 12+
Witchstone
7.59
2-4 players
60-90 min
2.78 weight
Strategy
Fantasy
End Game Bonuses
Grid Coverage
Hexagon Grid
Digital Implementations: Tabletopia
Theme: Witches
1999
Ages 12+
Union Pacific
7.19
2-6 players
?-? min
2.54 weight
Strategy
Economic
Trains
Network and Route Building
Open Drafting
Stock Holding
Country: USA
2017
Ages 12+
Tak
7.59
2 players
20-60 min
2.46 weight
Abstract
Abstract Strategy
Grid Movement
Network and Route Building
Square Grid
Category: Combinatorial
Components: 4 x 4 Grids
2000
Ages 12+
Web Of Power
7.30
3-5 players
50-60 min
2.42 weight
Family
Strategy
Medieval
Territory Building
Area Majority / Influence
Hand Management
Network and Route Building
Components: Map (Continental / National scale)
Components: Wooden pieces & boards
2005
Ages 12+
China
6.98
3-5 players
?-? min
2.28 weight
Strategy
Ancient
Territory Building
Area Majority / Influence
End Game Bonuses
Hand Management
Components: Map (Continental / National scale)
Components: Wooden pieces & boards
2005
Ages 10+
Hacienda
6.92
2-5 players
60-90 min
2.63 weight
Strategy
Animals
Economic
Farming
Enclosure
Hexagon Grid
Network and Route Building
Country: Argentina
Country: Uruguay
1998
Ages 10+
Elfenland
6.68
2-6 players
?-? min
2.15 weight
Family
Fantasy
Travel
Hand Management
Network and Route Building
Open Drafting
Creatures: Dragons
Creatures: Fairies / Elves / Pixies
2009
Ages 6+
The Magic Labyrinth
6.81
2-4 players
20-30 min
1.22 weight
Children's
Family
Children's Game
Fantasy
Maze
Dice Rolling
Grid Movement
Memory
Components: Game Box Used In Play
Components: Magnets