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The Magic Labyrinth box art

The Magic Labyrinth

Players

2-4

Time

20-30

Age

6+

Weight

1.22

Rating

6.81

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.2

Low interaction

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

The Magic Labyrinth offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds additional content and gameplay elements. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, providing a good balance between depth and accessibility. Overall, The Magic Labyrinth has a strong replayability score of 7.875 out of 10.

Luck profile

The Magic Labyrinth has a low influence of luck. Random elements, such as dice rolls and card draws, have a minimal impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The little magician apprentices have lost some magic objects inside of the master’s maze. Now they try to collect them before the Master notices anything. However, in the maze there are invisible walls and only one of the missing objects is revealed at a time. So they have to make their way through the maze by means of a good memory and lots of skill. Each player moves their magician over the board while trying not to bump the labyrinth below. Each magician is joined with a magnetic ball so if you hit a wall the ball drops and you have to start all over again.

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