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Pyramid Of Pengqueen box art
2008 Ranked #1,972

Pyramid Of Pengqueen

Asymmetric family game where treasure-seekers navigate a pyramid while a hidden mummy tries to stop them. Shifting corridors and secret movement create suspense, making every step a choice between advancing and avoiding the trap.

Children's Children's Game Deduction Hidden Movement Player Elimination

Players

2-5

Play time

30-45 min

Age

8+

Complexity

1.37/5

Rating

6.88

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Fluch der Mumie (Curse of the Mummy) is a game with asymmetrical goals. While one player as the Mummy tries to catch tomb raiders, the other players try to secure as many treasures as possible from the Pyramid.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Fluch der Mumie (Curse of the Mummy) is a game with asymmetrical goals. While one player as the Mummy tries to catch tomb raiders, the other players try to secure as many treasures as possible from the Pyramid. The game is played with magnetic playing pieces on two sides of a vertical board, so the Mummy player cannot see the pieces of the tomb raiders. As the Mummy piece consists of two parts (one on each side of the board) the tomb raiders on the other hand know the movements of the Mummy. They move their pieces via dice rolls and judging by the color of the tomb raiders treasure goal cards and their dice rolls, the Mummy player tries to deduce their position on the board, while they try to evade him. When the Mummy moves over a tomb raider, he is "caught" by the Mummy magnet, thrown into the dungeon and loses some life points. The mummy wins when it earns a certain number of life points, while the tomb raiders have to secure a certain amount of treasures. Ravensburger states that bluffing and memory also play a big part in this game. Contents: 1 magnetic game board, 1 magnetic mummy figure (2 pieces), 4 magnetic treasure hunters (tomb raiders), 12 life points, 5 treasure hunter dice, 1 Mummy die, 23 mission cards, 2 cover tiles.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
30–45 min
Age
8+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Marcel-André Casasola Merkle

Artists

4
Vincent Dutrait illuVision Michael Menzel Reinis P?tersons

Publishers

4
Brain Games Broadway Toys LTD Hobby Base Lanlalen

Linked items

No published linked games yet.