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Doom Pilgrim
Remember which images concealed danger, postpone paths that suit a stronger future character, and protect the few resources that prevent a sudden doom.
DerrocAr: The Week of Five Presidents
Build support without letting the economy collapse, time laws and decrees around the event deck, and treat alliances as temporary tools rather than dependable commitments.
Fighting Fantasy Adventures
Keep the ordered story decks intact, discuss risk before revealing the next location, and preserve healing and provisions for the encounters that can derail an entire adventure.
Jeff Davis: The Confederacy at War
Protect the economy before chasing battlefield glory, supply only the campaigns that change the survival clock, and keep a reserve for the next Union offensive.
Gettysburg: A Time for Heroes
Protect cohesion before committing to a major attack, preserve routes for delayed reinforcements, and treat every activation as part of a wider half-day plan.
Pulitzer
Balance prestige with the evidence needed for the final investigation, vary your hidden placements, and reserve specialist journalists for moments when their abilities can swing a contested story.
Chrono Fall: At the End of Space and Time
Share action priorities before committing dice, keep one hero positioned to answer event-driven threats, and treat time as a team resource rather than four separate turn budgets.
Heroes of the Sanctum: The Strategy Card Game
Build a party whose actions cover one another’s weaknesses, protect the shared banners before chasing loot, and sequence limited Action Points around the threats that will retaliate this round.
The Sheep
Assign responsibilities before night begins and preserve enough lanterns to absorb a bad pollution turn; simultaneous choices are strongest when everyone understands the shared priority.
Hubris: Twilight of the Hellenistic World 220–165 BCE
Rotate leaders deliberately and watch loyalty as closely as military skill; an overused hero can become the court’s greatest threat.
Totopoly
Spread risk across horses during the auction, but save the strongest training cards for a runner that can still convert them into prize money and winning bets.
The Price Of Freedom: The American Civil War 1861-1865
Maneuver forces across tactical or historical battle maps.
Bug Hunter Sniper!
Maneuver forces across tactical or historical battle maps.
Oddball Äeronauts
Manage cards in hand to time plays, combos, and scoring windows.
Probe
Use clues and contradictions to deduce hidden information.
Airfix Battles: The Introductory Wargame
Play event cards to drive map pressure and long-term timing.
The Drifter
Solve a self-contained solo challenge against the game system.
Dark Nebula
Maneuver forces across tactical or historical battle maps.
Front Toward Enemy
Maneuver forces across tactical or historical battle maps.
Rocky Mountain Man
Move forces between areas to control positions and pressure rivals.
Knights Of Camelot
Move forces between areas to control positions and pressure rivals.
Four Against The Great Old Ones
Coordinate shared actions while clues or threats pressure the group.
Corrupt Bargain: The 1824 Presidential Election
Play event cards to drive map pressure and long-term timing.
Rome, Inc.: From Augustus To Diocletian
Commit presence to key areas and fight for influence where it matters.