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Rocky Mountain Man box art
2020 Ranked #10,248

Rocky Mountain Man

An exploration game has mountain men lead crews through the Rockies to trap, hunt, map, and discover routes. Survival, equipment, and changing goals shape either a solo expedition or simultaneous rivalry.

Adventure American West Area Movement Events

Players

1-2

Play time

120-720 min

Age

?+

Complexity

2.75/5

Rating

7.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

American West, Folio 1 Players represent a leader and crew of Mountain Men around 1825, with various skills and equipment. The crews venture into the Rocky Mountains, exploring new hexes and drawing their discoveries in crayon.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

American West, Folio 1 Players represent a leader and crew of Mountain Men around 1825, with various skills and equipment. The crews venture into the Rocky Mountains, exploring new hexes and drawing their discoveries in crayon. A player needs to manage their crew in trapping, hunting, dangers, movement, exploration, encounters, and more. While the beaver pelt is prized, further money can be made in exploration, discoveries, and finding routes to the Great Salt Lake and mapping the Colorado River. Rocky Mountain Man is played either solitaire or against another player. If 2 players, both will play in a kind of simultaneous solitaire fashion. The game is played in turns, a turn comprising several phases. After a turn is conducted another begins, continuing until either the time limit is complete, the goal is achieved, or the Trading Post is built (if playing a campaign), or if all crews have been killed. In a two-player game, each player goes as fast or as patiently as they prefer. Each player may be in a completely different part of a phase than another. One player may complete several more turns than another, depending on their speed. The game can be played in timed sessions, by achievement of goals, or as a campaign. Victory is based on the kind of play. In s two-player game Victory Points determine the win. In solitaire, achieving a goal will provide victory. Rocky Mountain Man is based on the Source of the Nile (1978) game system. While there are many of the same game rules, some have been adjusted and others added. For players familiar with Source of the Nile, it is good to know the general pattern of that game, but do not assume a rule will be exactly the same. -description from designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
1–2
Best with
1–2
Play time
120–720 min
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Nate Hayden

Artists

5
Commode Ministrels in Bullface Manifester MarderIII Victoria Shen Wizard333

Publishers

2
Blast City Games Emperors of Eternal Evil

Linked items

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