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Star Smuggler box art

Star Smuggler

Players

1-2

Time

?-?

Age

12+

Weight

2.67

Rating

6.49

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Star Smuggler has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, striking a balance between accessibility and depth. Overall, Star Smuggler has a strong replayability score of 7.79 out of 10.

Luck profile

Star Smuggler has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Star Smuggler has a balanced mix of luck and strategy.

Overview

Star Smuggler is a solitaire game of tense adventure in the far future. No opponent is necessary, as the Event Booklet takes you through a pre-programmed sequence of encounters which is different each time you play the game. For each event, you, as star smuggler Duke Springer, must make the decisions that will make you huge profits - or may cost you your life. Additional box copy: "You know all the tricks, dirty or otherwise - all the seedy spaceport bars and the hard-up colonies where they don't ask too many questions. You live your life one jump ahead of the law. You're the scum of the Sector - you're a STAR SMUGGLER."

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
B. Dennis Sustare

Artists

3
Bob Depew David Helber Tom Maxwell

Publishers

3
(Web published) Dwarfstar Games Heritage USA

Linked items

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