allboardgames.com
Four Against Darkness box art
2016 Ranked #2,084

Four Against Darkness

Solo dungeon-delving game where a player leads a party through randomly generated rooms, fights, and treasures. Simple tables create an unfolding adventure, so every choice must keep the group alive while pushing deeper for rewards.

Thematic Games Adventure Book Paper-and-Pencil Solo / Solitaire Game

Players

1-2

Play time

45-75 min

Age

?+

Complexity

2.08/5

Rating

7.52

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Four Against Darkness is a solitaire dungeon-delving game. No miniatures are needed.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Four Against Darkness is a solitaire dungeon-delving game. No miniatures are needed. All you need is the book, a pencil, two six sided dice, and grid paper. You choose four character types from the classic classes (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and start adventuring in dungeons created by dice rolls and by your choices. When you enter a room, you generate its content on a series of random tables. You will meet monsters, fight them, hopefully defeat them (or decide that discretion is the better part of valor!), you'll manage your resources (healing, spells, life points, equipment), grab treasure, dodge traps, find clues, and even accept quests from the monsters you meet. Your characters can level up and become better at what they do, but it will not be easy. What the game is not: It is NOT a miniature game. You may use miniatures to remember your characters' marching order if you wish, but that's it. It is NOT a roleplaying game. You may run it as a simple cooperative, GM-less game if you want. It is not a game-book or a choose-your-own-adventure book. There is no prose to read or numbered sections to go to, even if we could do something like that in a supplement. Everybody at Ganesha is having great fun with 4AD. A couple of supplements are almost ready and will be available soon. The PDF is 90 pages with plenty of black and white illustration, plus a color cover and a flowchart.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
1–2
Best with
2
Play time
45–75 min
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Andrea Sfiligoi

Artists

5
Jack Badashski S?awomir Bejda Andrea Sfiligoi Heather Shinn Joe M. Woiak

Publishers

1
Ganesha Games