Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
There are monsters out there, and you walk alone. Alone against the walking dead.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
There are monsters out there, and you walk alone. Alone against the walking dead. Alone Against the demons, alone against vampires and werewolves. Alone Against shapeless monstrosities and devil worshipers and witches and maniacs and evil clowns. ALONE AGAINST FEAR. This is a stand-alone horror solo game using a variation of the popular Four Against Darkness engine. All the rules are in this 104 page book. You create a character and explore a town invaded by monsters. Read forbidden books, learn dark rituals, learn new skills, fight zombies and vampires, and manage your resources (Life, Sanity, Food, Ammo) in a desperate struggle against time to close the Seven Gates of Hell on Earth. Included: 6 scenarios, hundreds of monsters, 22 weapons, 2 pregenerated characters, character sheet, map sheet. NO MINIATURES NEEDED - THIS IS A PEN-AND-PAPER GAME. You need 2d6, pencil, and paper. —description from the publisher