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Dark Nebula box art
1980 Ranked #10,098

Dark Nebula

A science-fiction wargame has rival empires place star-system sectors, collect income, move ships, and fight for control. Board placement changes the objective, but holding an opponent’s home world remains the core route to victory.

Wargames Economic Exploration Events Grid Movement

Players

2

Play time

90-180 min

Age

12+

Complexity

2.3/5

Rating

6.41

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Dark Nebula has 8 small map-boards representing sectors of about six or so Star systems. The boards are placed randomly at the start of the game by both players one at a time, to their own advantage.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Dark Nebula has 8 small map-boards representing sectors of about six or so Star systems. The boards are placed randomly at the start of the game by both players one at a time, to their own advantage. The game is played in turns with each player's turn having a number of phases. Get the money you earn from your star systems, move your ships and combat, a reaction from your opponent (which has some restrictions), a final move and combat by you, then it is the other players turn. The object of the game varies with the board placement, but basically you need to control your opponents Home-World for a number of turns.. One of GDW's Series 120 games, a line of introductory wargames spanning various historical eras. The games in the series had 120 counters and were supposed to be playable in 120 minutes or less, hence the name. The game plays quite fast because the rules, while badly referenced (typical of GDW), are quite straight forward (medium simple). You need to get some card and mount the boards, but the boards themselves are nice enough. The counters are standard fare, but have no printing on the back to show disrupted units. The system is based on that used in Imperium: Empires in Conflict – Worlds in the Balance.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
90–180 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Marc W. Miller

Artists

1
Charles Bernard

Publishers

2
Game Designers' Workshop (GDW Games) Kokusai-Tsushin Co., Ltd. (?????)

Linked items

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