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Oddball Äeronauts box art
2014 Ranked #9,967

Oddball Äeronauts

A hand-held fantasy card duel has rival airship crews compare skills, trigger special actions, and damage each other. Rearranging or recovering cards changes the exchange, and the side with active cards remaining wins.

Family Games Card Game Fantasy Events Hand Management

Players

2

Play time

15-20 min

Age

9+

Complexity

1.61/5

Rating

5.85

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

oddball Aeronauts is a simple, light strategy, played-in-the-hand (no surface required) card game of hi-jinks airship dogfights, set in an oddball fantasy world. Players take their Pirate or Pendragon officers, crew and bots, and go head-to-head in a duel in the sky.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

oddball Aeronauts is a simple, light strategy, played-in-the-hand (no surface required) card game of hi-jinks airship dogfights, set in an oddball fantasy world. Players take their Pirate or Pendragon officers, crew and bots, and go head-to-head in a duel in the sky. The deck of cards is divided into the two factions - each player takes up 1 of the 2 factions, adds in Events, shuffles and the game begins. Factions can be customized in advance with alternative Officers, Support and Crew cards. Each round, players declare and compare Skills - adding in any bonuses - and take the consequences. Additionally, cards have Special Actions. Use these during a round to rearrange cards, cause more damage, recover cards, get bonuses and more. The player with active cards remaining at the end of the game wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
15–20 min
Age
9+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
Nigel Pyne

Artists

1
Lloyd Ash Pyne

Publishers

2
maverick muse Pegasus Spiele

Linked items

No published linked games yet.