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Rum & Pirates
6.44Spend limited actions each turn to balance movement, setup, and scoring.
The Pillars Of The Earth: Builders Duel
6.53Compete for contested options while managing cost and timing.
Sub Terra Ii: Inferno's Edge
7.54Coordinate shared actions while clues or threats pressure the group.
Space Hulk (second Edition)
7.48Move pieces across a map while planning position and timing.
Tales & Games: The Three Little Pigs
6.43Push your luck for bigger rewards while risk keeps building.
Ukraine '43
7.87Maneuver forces across tactical or historical battle maps.
Star Trek: Five-year Mission
6.52Coordinate with teammates to solve the game's shared challenge.
Hexplore It: The Forests Of Adrimon
7.90Coordinate with teammates to solve the game's shared challenge.
Duel Of Ages Set 1: Worldspanner
6.53Move pieces across a map while planning position and timing.
The Enchanted Tower
6.63Bluff, read opponents, and time reveals around hidden information.
Sabotage
7.29Use clues and contradictions to deduce hidden information.
De Bellis Antiquitatis: Quick Play Wargame Rules With Army Lists For Ancient And Medieval Battles
7.30Maneuver forces across tactical or historical battle maps.
Deadwood 1876
6.61Use clues and contradictions to deduce hidden information.
Skies Above The Reich
8.19Play linked scenarios where mission goals shape each session.
Hotshots
7.00Coordinate with teammates to solve the game's shared challenge.
Aliens
7.30Coordinate shared actions while clues or threats pressure the group.
Dungeons & Dragons Starter Set
7.70Roll dice and choose how to use the results for tactical outcomes.
Roll Through The Ages: The Iron Age
6.60Mark choices on a sheet to build patterns and complete objectives.
1923 Cotton Club
7.49Place workers to claim actions and turn resources into plans.
Call To Adventure: The Stormlight Archive
7.02Build a deck or pool that turns small actions into stronger combos.
Hokkaido
6.89Cover spaces on a grid to build a spatial scoring plan.
Senji
6.53Bluff, read opponents, and time reveals around hidden information.
Rome & Roll
6.88Mark choices on a sheet to build patterns and complete objectives.
Crude: The Oil Game
6.70Roll dice to trigger production and build stronger turns over time.