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Micromacro: Crime City
7.52Coordinate shared actions while clues or threats pressure the group.
Magic Maze
6.97Coordinate with teammates to solve the game's shared challenge.
Tajemnicze Domostwo
7.11Coordinate shared actions while clues or threats pressure the group.
Bad Company
7.33Roll dice to trigger production and build stronger turns over time.
Sheriff Of Nottingham: 2nd Edition
7.31Bluff, read opponents, and time reveals around hidden information.
Stop Thief
6.97Coordinate shared actions while clues or threats pressure the group.
Exit: The Game – Theft On The Mississippi
7.12Coordinate shared actions while clues or threats pressure the group.
Razzia
6.86Bluff, read opponents, and time reveals around hidden information.
Micromacro: Crime City – All In
7.94Coordinate shared actions while clues or threats pressure the group.
Hidden Games Crime Scene: The New Haven Case
8.17Coordinate shared actions while clues or threats pressure the group.
Suspects: Claire Harper Takes The Stage
7.39Coordinate shared actions while clues or threats pressure the group.
Cargo Noir
6.45Place workers to claim actions and turn resources into plans.
Caper
7.03Commit presence to key areas and fight for influence where it matters.
Shadows: Amsterdam
6.59Coordinate shared actions while clues or threats pressure the group.
Detective: A Modern Crime Board Game – Season One
6.90Coordinate shared actions while clues or threats pressure the group.
Shanghaien
6.52Collect matching sets while timing when to score or trade them.
Mortum: Medieval Detective
7.40Coordinate shared actions while clues or threats pressure the group.
The Light In The Mist
8.31Coordinate shared actions while clues or threats pressure the group.
Brook City
7.29Coordinate shared actions while clues or threats pressure the group.
Hidden Games Crime Scene: The Midnight Crown
8.00Coordinate shared actions while clues or threats pressure the group.
Hms Dolores
6.12Negotiate deals and shifting promises to improve your position.
Hidden Games Crime Scene: Green Poison
8.11Coordinate shared actions while clues or threats pressure the group.
The Big Score
6.99Push your luck for bigger rewards while risk keeps building.
Hot Lead
7.03Push your luck for bigger rewards while risk keeps building.